Nine teams of young people aged between 15 and 20 – more than 80 participants in all – competed against each other. They showed that it is possible to devise a video game to a professional standard in the space of twelve weeks. The jury designated three winners after two hours of deliberation; it hailed the excellent level of the projects submitted.
Minister of Education, Children and Youth Claude Meisch presented the award for Best Fun Game to Lucca Nicoletti and Lukas Pierce for their Gravity Assist project; the award for Best Educational Game was won by Stanislas Briaud, Andy Cooper and Marion Gonner for Strong Bonds, and the Best Team award went to Andrea Christensen, Daphné Mayor, Lucy Munster and Fabien Schanet, who developed Utopia.
The Luxembourg Tech School’s “3 times 3 months” programme is intended to accompany future digital technology professionals in the promising fields of Gaming, Big Data, and FinTech applications. This is an initiative in conjunction with Digital Lëtzebuerg and the Ministry of Education, Children and Youth through the Service for the coordination of research and innovation in education and technology (SCRIPT) and the Centre for computerised management in education (CGIE). Classes at the Luxembourg Tech School are dispensed by Dr Sergio Coronado.